Spark
A downloadable game for Windows
Spark is a solo-developed, Unreal Engine 5 first-person shooter proof-of-concept inspired by Tarkov-style systems and grounded, simulation-leaning design.
The project is built primarily in C++ and focuses on building solid FPS mechanics and gameplay systems from the ground up. It features a fully networked architecture, a custom RPG-style inventory and equipment system, bespoke first-person weapon handling, and early NPC behavior driven by Unreal’s Gameplay State Tree system. Most systems are designed with long-term extensibility in mind rather than quick iteration or prototyping shortcuts.
Spark is very much a work in progress. Systems are actively evolving, features are incomplete, and things may break between builds. The goal of the project (for now) is not polish or release readiness, but to explore and demonstrate robust gameplay architecture, systems design, and low-level engine work in a real, playable context.
I plan to update this page regularly as development continues.
Controls:
| WASD | Movement |
| 1/2/3 | Equip weapons in inventory slots |
| LMB | Fire/Use |
| RMB | ADS/Alt-Use |
| R | Reload |
| B | Switch fire mode |
| F | Interact/Pick Up |
| C | Crouch |
| H | Emote |
| Q/E | Lean Left/Right |
| Shift | Sprint |
| LCtrl | Walk |
| Space | Jump |
| Tab/I | Open inventory |
| Escape | Menu |
| Updated | 2 hours ago |
| Published | 8 days ago |
| Status | Prototype |
| Platforms | Windows |
| Author | bravo hotel |
| Genre | Shooter |
| Tags | 3D, First-Person, FPS, Indie, Loot, No AI, Prototype, Short, Unreal Engine |
Download
Development log
- Usable Items3 hours ago


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